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C++ Training

45 Days (Normal Track) / 35 Days (Fast Track)
★ Featured

Overview

The C++ Training program provides a complete understanding of object-oriented programming concepts and their practical applications. Designed as an advanced extension of C, this course teaches how to build robust, optimized, and scalable software using C++. Students will learn the fundamentals of classes, inheritance, polymorphism, templates, exception handling, and the Standard Template Library (STL). By the end of the course, learners will be able to design efficient, real-world applications using C++.

Who Can Attend

Course Content

Basics of C++ Programming

  • Introduction to C++ and Problem-Solving Paradigms
  • Procedural vs Object-Oriented Programming (POP vs OOP)
  • Core OOP Concepts: Classes, Objects, Abstraction, Encapsulation
  • Inheritance, Polymorphism, Dynamic Binding, and Message Passing
  • Constants, Variables, Keywords, and Data Types
  • Input and Output Streams (cin, cout) and Manipulators
  • Operators: Arithmetic, Relational, Logical, Bitwise, and Others

Control Statements and Arrays

  • Conditional Control Structures (if, if-else, switch-case)
  • Looping Structures (while, do-while, for, nested loops)
  • Jump Statements: break, continue, goto, return
  • Working with Arrays, Strings, Structures, and Pointers
  • Dynamic Memory Allocation using new and delete

Functions in C++

  • Defining, Calling, and Returning from Functions
  • Function Prototypes and Scope Management
  • Recursion and Reference Variables
  • Parameter Passing Methods (by Value, Address, Reference)
  • Function Overloading, Default Arguments, and Inline Functions

Classes and Objects

  • Defining and Creating Classes and Objects
  • Access Specifiers and Member Functions
  • Scope Resolution Operator and 'this' Pointer
  • Passing and Returning Objects
  • Friend Functions and Friend Classes
  • Composition (Container and Contained Classes)
  • Practical Programs: Student, Employee, Complex, Matrix, and Rational Classes

Constructors and Destructors

  • Types of Constructors: Default, Parameterized, Copy, and Overloaded
  • Constructor Properties and Default Arguments
  • Destructors and Their Differences from Constructors
  • Static Data Members and Static Member Functions
  • Constant Data Members and Constant Member Functions

Operator Overloading

  • Defining Operator Overloading Functions
  • Overloading Unary and Binary Operators
  • Overloading Operators using Friend Functions
  • Overloading Stream Operators (<< and >>)
  • Programs Demonstrating Operator Overloading

Inheritance

  • Understanding Base and Derived Classes
  • Types of Inheritance: Single, Multiple, Multilevel, Hierarchical, Hybrid
  • Constructors and Destructors in Derived Classes
  • Access Specifiers and Inheritance Hierarchies
  • Programs Implementing Inheritance Concepts

Polymorphism and Virtual Functions

  • Static vs Dynamic Binding
  • Virtual Functions and Virtual Destructors
  • Function Overriding and Abstract Classes
  • Pure Virtual Functions and Polymorphic Behavior
  • Accessing Members through Pointers

Templates

  • Introduction and Advantages of Templates
  • Function Templates and Overloading
  • Class Templates and Inherited Template Classes
  • Using Templates for Generic Programming

Exception Handling

  • Types of Errors and Exception Handling Benefits
  • try, catch, throw Keywords and Exception Objects
  • Throwing, Catching, and Rethrowing Exceptions
  • Catching All Exceptions and Nested try Blocks
  • Understanding Exception Mechanisms

File Handling

  • File Stream Classes and Operations
  • Opening, Closing, and Managing Files
  • Sequential and Random Access Files
  • Formatted and Unformatted I/O Operations
  • File Pointers, Manipulators, and Error Detection

Standard Template Library (STL)

  • Introduction to STL Containers and Iterators
  • Containers: vector, list, deque, array, queue, stack, set, map, multimap
  • STL Algorithms: Sorting, Searching, and Partition Operations
  • Useful Array Algorithms and Iterator Concepts
  • Understanding and Implementing STL Components in Projects